Pre-Alpha

Multiplayer MMORPG

PRIMAL
NEXUS

A free-to-play MMORPG where you capture wild creatures, fuse them into legends, choose your combat Order, and battle with up to 3 Primals in a world shattered by the Fissure.

Currently in Pre-Alpha — Join us on this journey

The Story

World of the Nexus

An ancient energy binds all living things — but something has shattered that bond.

The Age of Harmony

The world was once unified by an ancestral energy called the Nexus — the force that connects all living creatures. For centuries, humans and Primals coexisted in peace. Primals were nature's guardians, and humans learned to forge bonds with them.

The Fissure

Something corrupted the Nexus. A Fissure appeared at the heart of the forest, and the energy destabilized. Primals turned wild and aggressive. Some transformed into monstrous forms — the dragon Boss Blazegon and the demonic Infernihorn, a colossal horned devil that guards the Fissure itself. Bandits exploited the chaos to plunder villages.

The Nexus Walkers

The few who can still forge bonds with Primals are called Nexus Walkers — and you are one of them, awakening this rare gift. The Fissure is expanding. The answer lies within it.

?

The Central Mystery

The Fissure is the game's central mystery. Everyone knows it exists, that it's causing the chaos — but no one knows what lies within. As you grow stronger, fragments of truth emerge:

The Primals aren't going wild... they're afraid of something inside the Fissure.

Fusion existed before humans. Primals did it naturally. The Fissure broke that cycle.

Someone — or something — opened the Fissure on purpose.

Choose Your Path

The Three Orders

At Level 50, every player must choose an Order — a permanent class specialization that unlocks exclusive weapons, skills, and cosmetics. Founded by the first heroes who faced the Fissure.

Lv 1–49: Nexus WalkerLv 50: The Order's CallSpecialization

Order of the Skybound

Bow · Arin Skybound

Distance gives us clarity. We observe before we act.

The Skybound were the first to map the Fissure without approaching it. Using arrows imbued with Nexus energy, they extracted corruption samples from a distance.

Precision & patience
Wind & sky connection
Devastating ranged attacks
Crit, range & evasion skills

Order of the Veilshot

Pistol · Kael Veilshot

Gunpowder is the new magic. Fast, lethal, no hesitation.

Kael Veilshot was considered mad when he mixed gunpowder with Nexus crystals. The resulting explosion vaporized an entire horde of corrupted Primals. Fast, efficient, leaving no trace.

Speed & adaptation
Dark & mysterious style
Rapid bursts & mobility
Attack speed, burst & mobility skills

Order of the Ironbound

Sword · Thorn Ironbound

The Nexus is strongest when you feel the enemy up close.

Thorn Ironbound was the only Nexus Walker who entered the Fissure and came back alive. He lost an arm, but forged the first Nexus Blade from a fragment he brought back.

Honor & tradition
Brutal melee combat
Battlefield resilience
Melee damage, defense & sustain
AspectLv 1–49Lv 50+
WeaponsBow, Pistol & SwordOrder weapon only
ArmorAll availableAll available
Generic SkillsAll availableKept
Order SkillsLockedExclusive skills unlocked
CosmeticsGenericOrder-exclusive skins & emblems
Your Hero

Characters & Equipment

Choose your hero, equip powerful gear, and customize every aspect of your appearance.

Character Equipment

8 Gear Slots

Head, Chest, Legs, Shoulders, Hands, Feet, Shield & Weapon — each with durability mechanics. 50 item slots (expandable to 100).

3 Weapon Types

Swords for melee, Bows for range, Guns for burst damage — each affects your combat style

Full Customization

Multiple faces, hairstyles, beards, piercings, earrings — create your unique Nexus Walker

Durability System

Weapons lose durability on attack, armor on receiving damage — broken gear gives no bonuses

Explore with your Primal companions

Explore with your Primal companions

Core & Hero Skills system

Core & Hero Skills system

Story-driven quest progression

Story-driven quest progression

Arsenal

Weapons & Armor

A growing arsenal of weapons and armor — swords, bows, crossbows, muskets, and pistols. Each with multiple color schemes, material variants, and combat animations.

Swords

5 Types · 45 Variants

Order of the Ironbound

From elegant one-handed rapiers to massive two-handed greatswords. Each blade type comes in 3 color variants. Includes dual-wield variants.

Sword Type 1–5One-handed, curved, heavy, two-handed, ornate
Color Variants3 color/material schemes per type
Dual-WieldSeparated variants for Sword2 & Sword3

Armor & Equipment

Every piece of armor provides combat bonuses: HP, Defense, Critical Chance, Block Chance, Agility, and Lucky. Equipment has durability — reaching 0 means no bonuses until repaired. 8 slots to fill, each one matters.

Starter Set

Full Set

Basic protection for new Nexus Walkers. Full set for male and female characters. Your first line of defense against the wild.

Cloth Armor

90 Variants

90 armor configurations with different materials and color schemes. Lighter protection but higher mobility bonuses.

Male Customization

18 Pieces

4 faces, 4 hairstyles, 4 beards, eyebrows, moustache, sideburns, and top knot. Every warrior looks unique.

Female Customization

17 Pieces

4 faces, 5 hairstyles, 4 earring types, 3 piercing types, and eyebrows. Express your identity.

282+

Total equipment prefabs currently in game — and growing

Creatures

Primal Creatures

Wild creatures connected to the Nexus energy across 8 distinct races. Capture them in the world, train them in battle, fuse them into stronger offspring, and take them into combat — up to 3 at a time. Drop rates are low — the rarer the Primal, the harder to obtain.

Combat with Primals

Equip up to 3 Primals at once and take them into battle — both PvP and PvE. Your Primals fight alongside you in real-time, each with their own HP, attacks, and abilities. When a Primal falls in combat, it returns to your inventory and can be re-summoned.

3 Active Primals

Equip up to 3 Primals simultaneously. They fight alongside you in real-time combat. Carry up to 20 in your inventory (expandable to 50).

PvP & PvE

Use Primals in PvE across the open world, and in PvP in dedicated battle areas. SP boosts skill damage only — basic attacks scale from ATK.

Growth System

Primals gain +3% HP/ATK per level, +2% SP, +1% Crit/Agility/Lucky. Target max level: 1,000. Every level matters.

Death & Revival

When a Primal falls in combat, it must be revived by Fuser Kael — for a price. The stronger the Primal, the higher the cost.

Primal Races

Every Primal belongs to one of 8 races that define its visual identity and natural habitat. When captured, Primals drop as elemental spheres matching their race type.

Devil

Demonic entities fueled by dark Nexus energy. Deceptive, cunning, and dangerously powerful — some guard the Fissure itself.

Dragon

Fearsome winged creatures of immense power. Found in volcanic and frozen regions. The rarest and most powerful.

Plant

Nature spirits that draw power from the earth. They sense Nexus corruption underground.

Metal

Ancient Nexus technology given life. Precise, calculated, and incredibly resilient.

Insect

Organic hybrids buzzing with Nexus energy. Swarm tacticians of the wild.

Beast

Mammals and felines adapted to the Nexus. From fluffy companions to fearsome predators.

Mystic

Arcane creatures that channel raw Nexus energy. They glow with supernatural power and guard ancient secrets.

Bird

Agile flying creatures found in clearings and forests. Quick attackers with high mobility.

Primal Attributes

After Fusion, every baby Primal receives one of 5 attributes — each with 20% probability. The attribute drastically changes the creature's stats, creating unique builds even from the same species. This is the core of Primal identity.

20%

Brute

HP + AtkMin + AtkMax

20%

Mystic

SP + MP

20%

Swift

Agility

20%

Charm

Critical

20%

Phantom

Lucky + HP (×0.5)

Tier 1BirdChickadoo

Chickadoo

A plucky pink bird full of energy. One of the first Primals new tamers encounter in the wild.

HP 100Emerald Clearing
Tier 1InsectChromabee

Chromabee

A vibrant mechanical bee buzzing with chromatic energy. Turned aggressive since the Fissure destabilized its hive.

HP 100Verdant Thicket
Tier 1MetalCogbit

Cogbit

A curious robot with big expressive eyes. Built from ancient Nexus technology that predates the Fissure.

HP 100Ruins of the Old Nexus
Tier 2BeastPurrpuff

Purrpuff

A round, fluffy feline with oversized amber eyes. Radiates calming energy that soothes nearby corrupted Primals.

HP 120Whispering Glades
Tier 2BeastSnowstripe Cub

Snowstripe Cub

An adorable white tiger cub with icy blue eyes. Born in the frozen peaks where the Nexus energy crystallizes.

HP 120Frostpeak Ridge
Tier 2PlantSproutle

Sproutle

A nature spirit emerging from a seed. Draws power directly from the earth and can sense Nexus corruption underground.

HP 120Emerald Clearing
Tier 3DragonGlobogon

Globogon

A teal-scaled creature with leathery wings. Floats with surprising agility and hunts corrupted Primals at twilight.

HP 150Verdant Thicket
Tier 3DevilSlybat

Slybat

A mischievous dark creature with glowing yellow eyes. Feeds on residual Nexus energy and lures prey with deceptive charm.

HP 150Ruins of the Old Nexus
Tier 4MysticGloomlet

Gloomlet

A mystical creature with a glowing blue face. Channels arcane Nexus energy, guarding the deepest caves near the Fissure.

HP 200Abyssal Caverns
Tier 4MetalSteelorb

Steelorb

A sleek metallic sphere with camera-like eyes. Calculates every move with machine precision — a remnant of the Old Nexus.

HP 200Frostpeak Ridge
Tier 5DragonFrostwing Hatchling

Frostwing Hatchling

A magnificent ice dragon hatchling. Commands the power of eternal winter and is said to be born from the frozen Nexus itself.

HP 300Frostpeak Summit

Boss Primals

Born from the Fissure's corruption. These colossal creatures guard the most dangerous regions. Defeat them for legendary loot — but beware, they don't go down easy.

BossDragonBlazegon

Blazegon

A towering dark dragon born from the Fissure's fire. Rules the volcanic regions with devastating flames. Its rage grows as the Fissure expands.

HP 500+Volcanic Caldera
BossDevilInfernihorn

Infernihorn

A colossal humanoid demon wreathed in infernal flames, with massive horns that channel the Fissure's corruption. The strongest known creature in the Nexus — some say it guards the heart of the Fissure itself.

HP 800+Fissure's Edge
Combine & Evolve

Fusion System

The heart of Primal Nexus. Combine two Primals of opposite gender at the Fusion Altar to create a stronger offspring. 12 tiers of difficulty — from common Tier 10 all the way to the near-impossible Tier S+.

Primal Fusion System

How Fusion Works

1

Choose Parents

Select one Male and one Female Primal. They must have a valid recipe. Costs 20 gold.

2

Success Roll

Success rate depends on creature tier: 55% base for Tier 10, down to 0.1% for Tier S+. Each successful fusion permanently increases your rate for that tier.

3

Baby Created

On success: baby level = (Parent A + Parent B) / 2 + 5. Stats = average of parents × 1.2 + flat bonuses.

4

Attribute Roll

The baby receives one of 5 attributes (20% each). This dramatically shifts their stats.

5

Final Variance

All stats get a ±10% random variance. Two identical fusions can produce very different results.

Baby Stats

avg(parents) × 1.2 + flat bonus ± 10%

StatFormulaFlat Bonus
HPavg(parents) ×1.2+50
MPavg(parents) ×1.2+30
SPavg(parents) ×1.2+10
AtkMinavg(parents) ×1.2+5
AtkMaxavg(parents) ×1.2+10
Criticalavg(parents) ×1.2+3
Agilityavg(parents) ×1.2+5
Luckyavg(parents) ×1.2+5
×1.2

Base multiplier on parent average

+10-20%

Attribute bonus (Brute, Mystic, etc.)

±10%

Final random variance on all stats

Baby Level

(Parent A + Parent B) / 2 + 5

Baby Stats

avg(parents) × 1.2 + flat bonus ± 10%

Failure Penalty

Base level = destroyed | 5+ above = −5 levels

Success Rate by Tier

Each successful fusion of that tier permanently increases your success rate. Higher tier creatures are easier to fuse — legendary S+ tier creatures are nearly impossible.

TierBase RatePer FusionMax Cap
Tier 1055%+1.0%90%
Tier 945%+0.5%80%
Tier 835%+0.7%70%
Tier 720%+0.4%40%
Tier 615%+0.35%35%
Tier 512%+0.3%30%
Tier 48%+0.25%22%
Tier 35%+0.2%15%
Tier 23%+0.15%10%
Tier 11%+0.1%6%
Tier S0.3%+0.05%1%
Tier S+0.1%+0.01%0.5%

When Fusion Fails

If fusion fails, the consequences depend on each parent's level. Primals at base level are destroyed forever. Those with enough levels above base lose 5 levels instead. High risk, high reward.

If both parents are at base level → both are permanently destroyed

If a parent is 5+ levels above base level → loses 5 levels instead of being destroyed

Each parent is evaluated independently — you can lose one, both, or neither

Leveling your Primals before fusing is the best insurance against total loss

Wild Drops & Capture

When a wild Primal is defeated, it has a chance to drop as a capturable elemental sphere matching its race type. Drop rates are low — and the rarer the Primal, the lower the chance. The dropped Primal retains its stats, level, gender, and attribute. Pick it up before it despawns in 120 seconds — or another player grabs it first.

TierParent AParent BResult
T1 + T1ChromabeeChickadooSproutle
T1 + T1ChromabeeCogbitSnowstripe Cub
T1 + T1ChickadooCogbitPurrpuff
T2 + T2Snowstripe CubPurrpuffGlobogon
T2 + T2Snowstripe CubSproutleSlybat
T2 + T2PurrpuffSproutleSlybat
T3 + T3GlobogonSlybatGloomlet
T4 + T4GloomletSteelorbFrostwing Hatchling

Showing key tier-up recipes. The full system contains 55 combinations including cross-tier fusions.

Fusion existed before humans. Primals did it naturally, until the Fissure broke that cycle. Now we need the altar to recreate the process. But be careful — the Nexus is generous, but also cruel.

Fuser Kael

Development

Development Roadmap

Follow our journey from concept to launch — transparency is at the core of our development.

Pre-Production

Complete

Concept definition, story creation, design documents (GDD), concept art, and feasibility study.

Prototype

Complete

Rapid basic versions to test core mechanics — proof of concept for combat, primals, and networking.

Pre-Alpha

Current

Intense development phase. Assets being produced, the game is taking shape — still very unstable but playable.

Alpha

Upcoming

Functional and playable start-to-finish. Contains bugs, placeholder art, and incomplete features. Internal testing focus.

Code Freeze

Upcoming

No new code added — focus shifts entirely to fixing critical bugs and stabilizing the build.

Beta

Upcoming

Feature-complete. Focus on polishing, balancing, and bug fixing with external testers (Open/Closed Beta).

Release Candidate

Upcoming

Final beta version considered for launch — released if no critical bugs are found.

Gold Master

Upcoming

The game is finalized, approved, and ready for commercial distribution.

Post-Launch

Upcoming

Maintenance, bug fix patches, and additional content creation (DLCs, expansions, seasonal events).

Gallery

Game Screenshots

A glimpse into the world of Primal Nexus — exploration, combat, and systems.

Open World Exploration

Open World Exploration

World
Castle & Primal Companion

Castle & Primal Companion

World
Multiplayer PvP Combat

Multiplayer PvP Combat

Combat
Ranged Multiplayer Action

Ranged Multiplayer Action

Combat
Primal Stats & Attributes

Primal Stats & Attributes

UI
Primal Inventory & Collection

Primal Inventory & Collection

UI
Equipment & Gear System

Equipment & Gear System

UI
Primal Fusion System

Primal Fusion System

UI
NPC Dialogue & Interaction

NPC Dialogue & Interaction

World
Skills Progression

Skills Progression

UI
Quest System & Objectives

Quest System & Objectives

UI