Multiplayer MMORPG
PRIMAL
NEXUS
A free-to-play MMORPG where you capture wild creatures, fuse them into legends, choose your combat Order, and battle with up to 3 Primals in a world shattered by the Fissure.
Currently in Pre-Alpha — Join us on this journey
World of the Nexus
An ancient energy binds all living things — but something has shattered that bond.
The world was once unified by an ancestral energy called the Nexus — the force that connects all living creatures. For centuries, humans and Primals coexisted in peace. Primals were nature's guardians, and humans learned to forge bonds with them.
Something corrupted the Nexus. A Fissure appeared at the heart of the forest, and the energy destabilized. Primals turned wild and aggressive. Some transformed into monstrous forms — the dragon Boss Blazegon and the demonic Infernihorn, a colossal horned devil that guards the Fissure itself. Bandits exploited the chaos to plunder villages.
The few who can still forge bonds with Primals are called Nexus Walkers — and you are one of them, awakening this rare gift. The Fissure is expanding. The answer lies within it.
The Central Mystery
The Fissure is the game's central mystery. Everyone knows it exists, that it's causing the chaos — but no one knows what lies within. As you grow stronger, fragments of truth emerge:
“The Primals aren't going wild... they're afraid of something inside the Fissure.”
“Fusion existed before humans. Primals did it naturally. The Fissure broke that cycle.”
“Someone — or something — opened the Fissure on purpose.”
The Three Orders
At Level 50, every player must choose an Order — a permanent class specialization that unlocks exclusive weapons, skills, and cosmetics. Founded by the first heroes who faced the Fissure.
Order of the Skybound
Bow · Arin Skybound
“Distance gives us clarity. We observe before we act.”
The Skybound were the first to map the Fissure without approaching it. Using arrows imbued with Nexus energy, they extracted corruption samples from a distance.
Order of the Veilshot
Pistol · Kael Veilshot
“Gunpowder is the new magic. Fast, lethal, no hesitation.”
Kael Veilshot was considered mad when he mixed gunpowder with Nexus crystals. The resulting explosion vaporized an entire horde of corrupted Primals. Fast, efficient, leaving no trace.
Order of the Ironbound
Sword · Thorn Ironbound
“The Nexus is strongest when you feel the enemy up close.”
Thorn Ironbound was the only Nexus Walker who entered the Fissure and came back alive. He lost an arm, but forged the first Nexus Blade from a fragment he brought back.
| Aspect | Lv 1–49 | Lv 50+ |
|---|---|---|
| Weapons | Bow, Pistol & Sword | Order weapon only |
| Armor | All available | All available |
| Generic Skills | All available | Kept |
| Order Skills | Locked | Exclusive skills unlocked |
| Cosmetics | Generic | Order-exclusive skins & emblems |
Characters & Equipment
Choose your hero, equip powerful gear, and customize every aspect of your appearance.

8 Gear Slots
Head, Chest, Legs, Shoulders, Hands, Feet, Shield & Weapon — each with durability mechanics. 50 item slots (expandable to 100).
3 Weapon Types
Swords for melee, Bows for range, Guns for burst damage — each affects your combat style
Full Customization
Multiple faces, hairstyles, beards, piercings, earrings — create your unique Nexus Walker
Durability System
Weapons lose durability on attack, armor on receiving damage — broken gear gives no bonuses

Explore with your Primal companions

Core & Hero Skills system

Story-driven quest progression
Weapons & Armor
A growing arsenal of weapons and armor — swords, bows, crossbows, muskets, and pistols. Each with multiple color schemes, material variants, and combat animations.
Swords
5 Types · 45 Variants
◆ Order of the Ironbound
From elegant one-handed rapiers to massive two-handed greatswords. Each blade type comes in 3 color variants. Includes dual-wield variants.
Armor & Equipment
Every piece of armor provides combat bonuses: HP, Defense, Critical Chance, Block Chance, Agility, and Lucky. Equipment has durability — reaching 0 means no bonuses until repaired. 8 slots to fill, each one matters.
Starter Set
Full SetBasic protection for new Nexus Walkers. Full set for male and female characters. Your first line of defense against the wild.
Cloth Armor
90 Variants90 armor configurations with different materials and color schemes. Lighter protection but higher mobility bonuses.
Male Customization
18 Pieces4 faces, 4 hairstyles, 4 beards, eyebrows, moustache, sideburns, and top knot. Every warrior looks unique.
Female Customization
17 Pieces4 faces, 5 hairstyles, 4 earring types, 3 piercing types, and eyebrows. Express your identity.
Total equipment prefabs currently in game — and growing
Primal Creatures
Wild creatures connected to the Nexus energy across 8 distinct races. Capture them in the world, train them in battle, fuse them into stronger offspring, and take them into combat — up to 3 at a time. Drop rates are low — the rarer the Primal, the harder to obtain.
Combat with Primals
Equip up to 3 Primals at once and take them into battle — both PvP and PvE. Your Primals fight alongside you in real-time, each with their own HP, attacks, and abilities. When a Primal falls in combat, it returns to your inventory and can be re-summoned.
3 Active Primals
Equip up to 3 Primals simultaneously. They fight alongside you in real-time combat. Carry up to 20 in your inventory (expandable to 50).
PvP & PvE
Use Primals in PvE across the open world, and in PvP in dedicated battle areas. SP boosts skill damage only — basic attacks scale from ATK.
Growth System
Primals gain +3% HP/ATK per level, +2% SP, +1% Crit/Agility/Lucky. Target max level: 1,000. Every level matters.
Death & Revival
When a Primal falls in combat, it must be revived by Fuser Kael — for a price. The stronger the Primal, the higher the cost.
Primal Races
Every Primal belongs to one of 8 races that define its visual identity and natural habitat. When captured, Primals drop as elemental spheres matching their race type.
Devil
Demonic entities fueled by dark Nexus energy. Deceptive, cunning, and dangerously powerful — some guard the Fissure itself.
Dragon
Fearsome winged creatures of immense power. Found in volcanic and frozen regions. The rarest and most powerful.
Plant
Nature spirits that draw power from the earth. They sense Nexus corruption underground.
Metal
Ancient Nexus technology given life. Precise, calculated, and incredibly resilient.
Insect
Organic hybrids buzzing with Nexus energy. Swarm tacticians of the wild.
Beast
Mammals and felines adapted to the Nexus. From fluffy companions to fearsome predators.
Mystic
Arcane creatures that channel raw Nexus energy. They glow with supernatural power and guard ancient secrets.
Bird
Agile flying creatures found in clearings and forests. Quick attackers with high mobility.
Primal Attributes
After Fusion, every baby Primal receives one of 5 attributes — each with 20% probability. The attribute drastically changes the creature's stats, creating unique builds even from the same species. This is the core of Primal identity.
Brute
HP + AtkMin + AtkMax
Mystic
SP + MP
Swift
Agility
Charm
Critical
Phantom
Lucky + HP (×0.5)

Chickadoo
A plucky pink bird full of energy. One of the first Primals new tamers encounter in the wild.

Chromabee
A vibrant mechanical bee buzzing with chromatic energy. Turned aggressive since the Fissure destabilized its hive.

Cogbit
A curious robot with big expressive eyes. Built from ancient Nexus technology that predates the Fissure.

Purrpuff
A round, fluffy feline with oversized amber eyes. Radiates calming energy that soothes nearby corrupted Primals.

Snowstripe Cub
An adorable white tiger cub with icy blue eyes. Born in the frozen peaks where the Nexus energy crystallizes.

Sproutle
A nature spirit emerging from a seed. Draws power directly from the earth and can sense Nexus corruption underground.

Globogon
A teal-scaled creature with leathery wings. Floats with surprising agility and hunts corrupted Primals at twilight.

Slybat
A mischievous dark creature with glowing yellow eyes. Feeds on residual Nexus energy and lures prey with deceptive charm.

Gloomlet
A mystical creature with a glowing blue face. Channels arcane Nexus energy, guarding the deepest caves near the Fissure.

Steelorb
A sleek metallic sphere with camera-like eyes. Calculates every move with machine precision — a remnant of the Old Nexus.

Frostwing Hatchling
A magnificent ice dragon hatchling. Commands the power of eternal winter and is said to be born from the frozen Nexus itself.
Boss Primals
Born from the Fissure's corruption. These colossal creatures guard the most dangerous regions. Defeat them for legendary loot — but beware, they don't go down easy.

Blazegon
A towering dark dragon born from the Fissure's fire. Rules the volcanic regions with devastating flames. Its rage grows as the Fissure expands.

Infernihorn
A colossal humanoid demon wreathed in infernal flames, with massive horns that channel the Fissure's corruption. The strongest known creature in the Nexus — some say it guards the heart of the Fissure itself.
Fusion System
The heart of Primal Nexus. Combine two Primals of opposite gender at the Fusion Altar to create a stronger offspring. 12 tiers of difficulty — from common Tier 10 all the way to the near-impossible Tier S+.

How Fusion Works
Choose Parents
Select one Male and one Female Primal. They must have a valid recipe. Costs 20 gold.
Success Roll
Success rate depends on creature tier: 55% base for Tier 10, down to 0.1% for Tier S+. Each successful fusion permanently increases your rate for that tier.
Baby Created
On success: baby level = (Parent A + Parent B) / 2 + 5. Stats = average of parents × 1.2 + flat bonuses.
Attribute Roll
The baby receives one of 5 attributes (20% each). This dramatically shifts their stats.
Final Variance
All stats get a ±10% random variance. Two identical fusions can produce very different results.
Baby Stats
avg(parents) × 1.2 + flat bonus ± 10%
| Stat | Formula | Flat Bonus |
|---|---|---|
| HP | avg(parents) ×1.2 | +50 |
| MP | avg(parents) ×1.2 | +30 |
| SP | avg(parents) ×1.2 | +10 |
| AtkMin | avg(parents) ×1.2 | +5 |
| AtkMax | avg(parents) ×1.2 | +10 |
| Critical | avg(parents) ×1.2 | +3 |
| Agility | avg(parents) ×1.2 | +5 |
| Lucky | avg(parents) ×1.2 | +5 |
Base multiplier on parent average
Attribute bonus (Brute, Mystic, etc.)
Final random variance on all stats
Baby Level
(Parent A + Parent B) / 2 + 5
Baby Stats
avg(parents) × 1.2 + flat bonus ± 10%
Failure Penalty
Base level = destroyed | 5+ above = −5 levels
Success Rate by Tier
Each successful fusion of that tier permanently increases your success rate. Higher tier creatures are easier to fuse — legendary S+ tier creatures are nearly impossible.
| Tier | Base Rate | Per Fusion | Max Cap |
|---|---|---|---|
| Tier 10 | 55% | +1.0% | 90% |
| Tier 9 | 45% | +0.5% | 80% |
| Tier 8 | 35% | +0.7% | 70% |
| Tier 7 | 20% | +0.4% | 40% |
| Tier 6 | 15% | +0.35% | 35% |
| Tier 5 | 12% | +0.3% | 30% |
| Tier 4 | 8% | +0.25% | 22% |
| Tier 3 | 5% | +0.2% | 15% |
| Tier 2 | 3% | +0.15% | 10% |
| Tier 1 | 1% | +0.1% | 6% |
| Tier S | 0.3% | +0.05% | 1% |
| Tier S+ | 0.1% | +0.01% | 0.5% |
When Fusion Fails
If fusion fails, the consequences depend on each parent's level. Primals at base level are destroyed forever. Those with enough levels above base lose 5 levels instead. High risk, high reward.
If both parents are at base level → both are permanently destroyed
If a parent is 5+ levels above base level → loses 5 levels instead of being destroyed
Each parent is evaluated independently — you can lose one, both, or neither
Leveling your Primals before fusing is the best insurance against total loss
Wild Drops & Capture
When a wild Primal is defeated, it has a chance to drop as a capturable elemental sphere matching its race type. Drop rates are low — and the rarer the Primal, the lower the chance. The dropped Primal retains its stats, level, gender, and attribute. Pick it up before it despawns in 120 seconds — or another player grabs it first.
| Tier | Parent A | Parent B | Result |
|---|---|---|---|
| T1 + T1 | Chromabee | Chickadoo | Sproutle |
| T1 + T1 | Chromabee | Cogbit | Snowstripe Cub |
| T1 + T1 | Chickadoo | Cogbit | Purrpuff |
| T2 + T2 | Snowstripe Cub | Purrpuff | Globogon |
| T2 + T2 | Snowstripe Cub | Sproutle | Slybat |
| T2 + T2 | Purrpuff | Sproutle | Slybat |
| T3 + T3 | Globogon | Slybat | Gloomlet |
| T4 + T4 | Gloomlet | Steelorb | Frostwing Hatchling |
Showing key tier-up recipes. The full system contains 55 combinations including cross-tier fusions.
“Fusion existed before humans. Primals did it naturally, until the Fissure broke that cycle. Now we need the altar to recreate the process. But be careful — the Nexus is generous, but also cruel.”
— Fuser Kael
Development Roadmap
Follow our journey from concept to launch — transparency is at the core of our development.
Pre-Production
✓ CompleteConcept definition, story creation, design documents (GDD), concept art, and feasibility study.
Prototype
✓ CompleteRapid basic versions to test core mechanics — proof of concept for combat, primals, and networking.
Pre-Alpha
● CurrentIntense development phase. Assets being produced, the game is taking shape — still very unstable but playable.
Alpha
UpcomingFunctional and playable start-to-finish. Contains bugs, placeholder art, and incomplete features. Internal testing focus.
Code Freeze
UpcomingNo new code added — focus shifts entirely to fixing critical bugs and stabilizing the build.
Beta
UpcomingFeature-complete. Focus on polishing, balancing, and bug fixing with external testers (Open/Closed Beta).
Release Candidate
UpcomingFinal beta version considered for launch — released if no critical bugs are found.
Gold Master
UpcomingThe game is finalized, approved, and ready for commercial distribution.
Post-Launch
UpcomingMaintenance, bug fix patches, and additional content creation (DLCs, expansions, seasonal events).
Game Screenshots
A glimpse into the world of Primal Nexus — exploration, combat, and systems.

Open World Exploration
World
Castle & Primal Companion
World
Multiplayer PvP Combat
Combat
Ranged Multiplayer Action
Combat
Primal Stats & Attributes
UI
Primal Inventory & Collection
UI
Equipment & Gear System
UI
Primal Fusion System
UI
NPC Dialogue & Interaction
World
Skills Progression
UI
Quest System & Objectives
UI